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I'm working on a wax material made using ONLY the Principled BSDF shader (no normal maps, no color maps, ecc.) to cut down render times (old PC) for a complex scene I'm
texturing - Creation of realistic old wax - Blender Stack Exchange
Simple wax material : r/blender
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Subsurface Scattering — Blender Manual
texturing - Creation of realistic old wax - Blender Stack Exchange
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