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Question - How can I create this kind of blood splatter made in blender shader graph but in unity ? - Unity Forum
![Iyad Ahmed on Twitter: "Blender Daily Tip No.29: Hide node groups from Add > Group menu did you know, you can hide node groups (or most data blocks in .blend file) by Iyad Ahmed on Twitter: "Blender Daily Tip No.29: Hide node groups from Add > Group menu did you know, you can hide node groups (or most data blocks in .blend file) by](https://pbs.twimg.com/media/EiiGqOcX0AAv7iB.jpg:large)
Iyad Ahmed on Twitter: "Blender Daily Tip No.29: Hide node groups from Add > Group menu did you know, you can hide node groups (or most data blocks in .blend file) by
![Any way to ungroup node groups and reconnect the diffuse texture to the base color for 600+ textures? : r/blender Any way to ungroup node groups and reconnect the diffuse texture to the base color for 600+ textures? : r/blender](https://preview.redd.it/wikkzqsdsi281.png?width=937&format=png&auto=webp&s=da0d5a3de117f082a867816c1aabdb34a4ce2c52)
Any way to ungroup node groups and reconnect the diffuse texture to the base color for 600+ textures? : r/blender
![Any way to ungroup node groups and reconnect the diffuse texture to the base color for 600+ textures? : r/blender Any way to ungroup node groups and reconnect the diffuse texture to the base color for 600+ textures? : r/blender](https://preview.redd.it/swi3i44esi281.png?width=916&format=png&auto=webp&s=750a3e420de9f33fbc7a08218b412503c72da531)